Archive for the ‘Grow Your Base’ Category

My Favorite Kind of Vampires

10/31/22

Happy Halloween, everyone! As I mentioned in a previous blog post, I used to draw one-panel gag cartoons. Like, professionally. Only for a handful of magazines, and really just at the beginning of my writing career. These days I mostly work as a writer, and I don’t draw that much, unless you count the rough thumbnail sketches I draw for nearly every project I work on. Which definitely counts as drawing. But I don’t often show those sketches to the people I’m working with (although sometimes, I do).

Anyway, since it’s Halloween, I thought I’d post one of the gag cartoons I drew back in the day. It’s called “Vampire Nerds,” and it was originally published in the October 2006 issue of Nickelodeon Magazine. (That was the Halloween issue, as if you couldn’t tell by the cover date.) Check it out:

Obviously, vampire nerds are my favorite kind of bloodsuckers, because I myself am a massive geek. (Which you could probably tell by the fact that I write graphic novels about mythical creatures, children’s book adaptations of famous sci-fi movies, TV scripts about fairy tale characters, and scripts for uber-nerdy video games. But I digress…)

I may begin drawing cartoons again (like, professionally), because I really miss it. If that does indeed happen, I’ll definitely mention it on this blog. So keep checking this space!

 

“Dame Time: Ogden” Livestream Walkthrough

10/30/22

Check out this livestream walkthrough of Dame Time: Ogden! I wrote the story bible, plot outline, and character dialogue for the game. The walkthrough starts at the 7:40 mark! 

The Legend of Dominic Hatch

10/27/22

Dominic Hatch was a man with a dream. But what was that dream? And who on Earth was Dominic Hatch?

In order to answer those questions, you have to play a video game called Dame Time: Ogden.

I wrote the story bible, plot outline, and character dialogue for Dame Time: Ogden. And Dominic Hatch figures quite prominently in the story bible, as he plays a huge role in the backstory and lore of the game.

Once you begin playing the game, you’ll see that many of the people you meet have a very strong opinion about Dominic. They’ll explain who he was, why he was so important, what his legacy is, and how he shaped the world of Dame Time: Ogden.

When you explore a certain area in the game, you’ll see a framed portrait of Dominic Hatch. I can’t say where you’ll find it; that would be telling. Besides, I think it’s more fun if you look for it as you play the game, and find it on your own. But it looks like this:

And that portrait is (loosely) based on a rough sketch I drew which looks like this:

Now, I wasn’t part of the art team for Dame Time: Ogden. My responsibilities were strictly limited to the game’s narrative, lore, worldbuilding materials, dialogue, plot, and other story-driven components.

However, in the early days of my writing career, I supplemented my income by drawing one-panel gag cartoons for magazines (e.g. Nickelodeon Magazine, Fortean Times, etc). And I do have formal training as an artist. So occasionally, when I’m working on a project and I’m trying to describe a character I’ve created to the rest of the team I’m working with, it’s just easiest to hand them a drawing and say, “And the character looks like this.” Then they look at the drawing and say, “Ohhhh, okay. Now I get it.” Because sometimes a simple pencil sketch can communicate more about someone than a thousand eloquently written words. (And yes, I realize I’ve basically just said “A picture’s worth a thousand words.” Which is a very clichéd expression. But sometimes, clichés are true.) 

Anyway, that’s the rough sketch I gave to the art team, who then used it as the basis for the framed portrait of Dominic which they created. A portrait that you’ll find…somewhere in the game. Think you can find it? 

Dame Time: Ogden was developed by MetaVenture Studios, the gaming division of Grow Your Base. The game launched last month, as part of The Sandbox Alpha Season 3! And you can play Dame Time: Ogden by clicking HERE.

You can also visit the official Dame Time: Ogden website by clicking HERE.

Oh! And you can find out about the other video game projects I’ve worked on by clicking HERE

 

“Dame Time: Ogden” Launched TODAY!

9/19/22

Announcement time! As mentioned elsewhere on this blog, I wrote the story bible, plot outline, and character dialogue for the video game Dame Time: Ogden, a puzzle-filled sci-fi adventure game starring NBA icon Damian Lillard. Well, that game went live TODAY, as part of The Sandbox Alpha Season 3! And you can play Dame Time: Ogden by clicking HERE.

Here’s a brief description of the game, from the home page of the official Dame Time: Ogden website:

“Play as basketball superstar Damian Lillard as his adventures unfold in the metaverse. In Dame Time: Ogden, the adventure revolves around Damian’s time at his alma mater, and chronicles his run ins with the enigmatic Whisperer, who is intent on troubling Damian as much as possible! With the help of the Clockmaker and your demon friend, Anzu, you must solve puzzles, complete challenging parkour, and fight a slew of enemies as you learn about the mysterious L12 organization, and get to the bottom of The Whisperer’s plots!”

I spent several months working on Dame Time: Ogden with the development team at MetaVenture Studios, the gaming division of Grow Your Base. I’m really proud of the game we made. And I can’t wait for you to meet Damian Lillard (the video game version), as well as The Clockmaker, Anzu, The Whisperer, and all of the other characters in this game. But this game isn’t just rich in characters, it’s rich in concepts and lore. Want to learn what the omnipresent L12 corporation is up to? Only one way to find out: play the game! 

Oh, and just in case you haven’t seen it yet, here’s the trailer for Dame Time: Ogden

 

If you want to learn more about The Sandbox Alpha Season 3, click HERE

And for more info about Dame Time: Ogden specifically, go HERE

 

Please contact me if you want to use this for any reason. arie@ariekaplan.com