I wrote the screenplay for the PARANORMAL STATE game, but I also wrote the in-game fiction for the game. So whenever someone takes a book off the wall during the game, if it’s a book you can open, I wrote the words you see on the pages of that book. This game was loosely based on the PARANORMAL STATE television show, which is a reality series. But since a videogame is not a reality series, it’s not confined to “reality.” So we could show all of the ghosts and demons that the TV show could not.
This game was a ton of fun to work on, and not unlike the HOUSE and LAW & ORDER: LEGACIES games, it had a “detective story” feel to it, since PARANORMAL STATE (both the TV show and the game) concerns a group of paranormal investigators. Also, not to get too highfalutin here, but the game deals with serious issues such as racism and genocide. And one of the ghosts you encounter in the game is the ghost of a Native American woman, so I did quite a bit of research on Native American culture, folklore, and spirituality. I’m very proud of my work on this project, and I think the game came out rather well. The PARANORMAL STATE game was released by Legacy Games in 2013. Oh, and here’s the official description of the game:
“The Paranormal Research team from the hit A&E TV show “Paranormal State” is called in to investigate a terrifying supernatural event at Poison Spring State Park, historical site to a grisly Civil War battle. Join the team as their newest member, solve this ghostly case, and reunite two wayward spirits in this eerie Adventure game!”
And here’s the official PARANORMAL STATE: POISON SPRING trailer: