Mobile Games

3110/31/22

My Favorite Kind of Vampires

Happy Halloween, everyone! As I mentioned in a previous blog post, I used to draw one-panel gag cartoons. Like, professionally. Only for a handful of magazines, and really just at the beginning of my writing career. These days I mostly work as a writer, and I don’t draw that much, unless you count the rough thumbnail sketches I draw for nearly every project I work on. Which definitely counts as drawing. But I don’t often show those sketches to the people I’m working with (although sometimes, I do).

Anyway, since it’s Halloween, I thought I’d post one of the gag cartoons I drew back in the day. It’s called “Vampire Nerds,” and it was originally published in the October 2006 issue of Nickelodeon Magazine. (That was the Halloween issue, as if you couldn’t tell by the cover date.) Check it out:

Obviously, vampire nerds are my favorite kind of bloodsuckers, because I myself am a massive geek. (Which you could probably tell by the fact that I write graphic novels about mythical creatures, children’s book adaptations of famous sci-fi movies, TV scripts about fairy tale characters, and scripts for uber-nerdy video games. But I digress…)

I may begin drawing cartoons again (like, professionally), because I really miss it. If that does indeed happen, I’ll definitely mention it on this blog. So keep checking this space!

 

1810/18/22

Sequential Crush Podcast Interview!

Recently, I was a guest on the Sequential Crush podcast, hosted by author and comics historian Jacque Nodell. We talked about my writing career, my creative influences, and more. I had a fantastic time talking to Jacque, and I hope you enjoy listening to the episode! 

Here’s Jacque’s description of the episode, from the Sequential Crush site:

“Join me for the first Sequential Crush podcast interview with writer Arie Kaplan. Arie has written for it all — TV, comics, magazines, and books, and he doesn’t show any signs of slowing down. Arie shares how he broke into pop culture writing, how he made a move from intern to professional, and he divulges his inspirations, faves, and dream projects.”

You can check out the interview HERE.

 

44/4/22

Never Seen Before Lodestar Lore!

As I mentioned in a previous post, I wrote the scripts for a mobile game called eQuoo: The Next Generation: Lodestar. The game is available now on Google Play and the iOs App Store.

Each story in eQuoo: TNG takes place in a different historical era. When you play the game, you jump from century to century thanks to a portable time travel device called the Dial. And your mentor and guide in the game is a mysterious woman named Joy, who’s a member of the Lodestars, the secret order of time-jumping adventurers whose ranks you join when you first enter the game.

But who is Joy, really? What’s her origin story? And what’s the origin story behind the Dial? When was it first created? Who invented it?

Recently, I wrote a blog post for the eQuoo website which answers all of those questions. It’s titled “Lodestar Lore: The Story Behind eQuoo,” and you can check it out HERE.

Written as a letter from Joy to one of her fellow Lodestars, the “Lodestar Lore” blog post is a small slice of in-world fiction.

Hope you enjoy it!

Oh, and one more thing: the “Lodestar Lore” blog post and THIS blog post you’re currently reading were both illustrated by the game’s super-talented lead artist, Celia Rodriguez.

 

 

 

 

 

 

 

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